class TreeNode { public var val: Int public var left: TreeNode? public var right: TreeNode? public init() { self.val = 0; self.left = nil; self.right = nil; } public init(_ val: Int) { self.val = val; self.left = nil; self.right = nil; } public init(_ val: Int, _ left: TreeNode?, _ right: TreeNode?) { self.val = val self.left = left self.right = right } }